How to Host a Blooket Game: Complete Step-by-Step Guide for Teachers
Hosting a Blooket game is one of the most useful features you can do with the platform — students are engaged, questions are answered quickly, and you get real data about who understood the content. This guide walks through every step of how to host a Blooket game, from choosing your question set to reading the final report.
All About → Blooket Quick Start Guide For Teachers
What “Hosting” Means in Blooket?
When you host a game, you create a live session that students join with a code. You control the game mode, the settings, and when it starts and ends. Students join on their own devices and compete in real time.
Hosting is different from Solo mode (students play independently at their own pace) and Homework mode (students complete an asynchronous assignment before a deadline). Hosting is the live, synchronous experience — everyone plays together at the same time.
Step-by-Step Guide → How to Assign Homework in Blooket
How to Host a Blooket Game?
Before hosting, make sure you have:
- A Blooket teacher account (free at blooket.com)
- A question set selected (from Discover or your own My Sets)
- A way to display or share the game code with students
- Student devices ready — any browser works, no app needed
Step 1: Choose Your Question Set
From your dashboard, you can start the hosting process in 3 ways:
- From My Sets: Click My Sets in the sidebar, find the set you want to use, and click the Host button that appears on the set card.
- From Discover: Browse or search for a public set. Click the set to open its preview page, then click Host.
- From the Curriculum: Navigate to the Curriculum section, open any verified set’s preview page, and click Host.
If you haven’t created or found a set yet, explore the Discover section or build your own from the Create tab.
Step-by-Step Guide → How to Create a Blooket Question Set
Step 2: Choose a Game Mode
After clicking Host, you’ll see the game mode selection screen. Blooket offers 20+ game modes. Each one uses the same question set but with completely different game techniques.
Here’s a quick guide to the most popular options for live classroom games:
| Game Mode | Best For | Difficulty | Ideal Time |
| Classic | First-time sessions, any grade | Simple | 5 min |
| Gold Quest | Fun review, strategy element | Simple | 7 min |
| Battle Royale | Competitive classes, 1v1 showdowns | Simple | 7 min |
| Blook Rush | Fast-paced, all ages | Normal | 7 min |
| Crypto Hack | Older students, strategy/memory | Normal | 8 min |
| Fishing Frenzy | Mixed groups, light competition | Normal | 7 min |
| Café | Team strategy, longer sessions | Normal | 7 min |
| Racing | Quick, speed-focused review | Simple | 5 min |
| Tower Defense | Complex, great engagement | Complex | 7 min |
For your first game, Classic or Gold Quest are the safest choices — they’re easy for students to understand immediately and work well with any class size.
Click on any mode to see a brief description of its mechanics, the ideal number of players, and the recommended time. When you’ve decided, click Select (or the mode name) to proceed.
Read Full Guide → All Blooket Game Modes Explained
Step 3: Configure Game Settings
Before launching, you’ll see a Game Settings screen with the following options:
Core Settings
- Shuffle Questions — When enabled, each student sees questions in a different order. Recommended to prevent answer-sharing.
- Shuffle Answers — Randomizes the position of multiple-choice answers. Useful for preventing students from memorizing the positions of answers.
- Question Time Limit — The number of seconds students have to answer each question. The default works well for most subjects; reduce it for fast-paced practices, increase it for reading-heavy questions.
Player Settings
- Random Names — Assigns random names to players rather than letting them type their own. Strongly recommended for younger students or any class where inappropriate usernames are a concern.
- Hide Account Creation — Hides the prompt asking students to create Blooket accounts. Useful if you want a cleaner experience or if your school policy discourages the creation of personal accounts.
Full Guide About → Blooket Game Settings Explained
Team Mode (Select Game Modes Only)
Some modes offer a Team mode option that automatically divides students into teams. This mode can work well for larger classes or when you want a collaborative dynamic instead of individual competition.
Once your settings are configured, click Host Now to launch the game.
Step 4: Share the Game Code with Students
After launching, you’ll see the game lobby screen with 3 ways to get students in:
1. Game ID (6-Digit Code)
A large number (e.g., 483920) is displayed on screen. Students go to blooket.com/play (or blooket.com — there’s a Join a Game button on the homepage), enter this code, type a nickname, and wait in the lobby.
Display the Game ID on your projector or classroom screen. This method is the most common for in-person classes.
2. QR Code
A QR code is displayed next to the Game ID. Students with a phone or tablet can scan it directly with their camera app — no typing required. It is the fastest method if students have mobile phones.
3. Join Link
A direct URL is also available. Click Copy Link to copy it to your clipboard, then paste it into Google Classroom, your LMS, an email, or a messaging platform. Students click the link and are taken directly into the game without entering a code.
The Join Link is the best option for remote or hybrid classes where students aren’t physically present to see the projected code.
Step 5: Start the Game
Watch the lobby screen as students join — their names (or randomly assigned names) will appear as they enter. Once the students you’re waiting for are in, click Start.
Tip: You don’t need to wait for every student to join before starting. Latecomers can still join during the game using the original code or link — the session remains open until you end it.
Step 6: Monitor During the Game
While the game runs, your screen shows:
- A live leaderboard updating in real time as students earn points
- In some modes, a question feed showing the current question and how students are answering
- Player count and other session stats vary by mode.
You don’t need to manage much during the game actively — Blooket handles scoring, timers, and transitions automatically. Your role is mainly to monitor the leaderboard, answer student questions, and decide when to end the session.
Step 7: End the Game
You can end a game at any time by clicking the End Game button. You can also let it run until the game mode’s natural conclusion (such as a tower being fully destroyed, or a timer running out).
After the game ends, Blooket shows the final leaderboard on your screen. Students see their final rank and score.
Step 8: Review the Report
Every hosted game is automatically saved to your History tab. To access it, click History in your dashboard sidebar and select the session.
Each report includes:
- A summary with total players, average accuracy, and total questions answered.
- A full leaderboard with each student’s name, accuracy percentage, and total correct answers.
- A question breakdown showing how many students got each question right or wrong.
Blooket Plus users also see a Question Breakdown Table with detailed per-student performance for each question, which is useful for identifying specific knowledge gaps.
Step-by-Step → How to Read Blooket Reports
Frequently Asked Questions
Can students join after the game has started?
Yes. The game code remains active throughout the session. Students who join late will be added to the leaderboard and can start playing immediately.
How many students can join a live game?
Free (Starter) accounts support up to 60 players per game. Blooket Plus expands this to 300 players — useful for combined classes, school events, or large review sessions.
What happens if students get disconnected?
Students can rejoin using the same game code. Their previous score is retained. In some game modes with save states (like Tower Defense and Café), progress may be restored.
Can I host the same set multiple times?
Yes. Each time you host, a new game session is created. You can use the same question set for every class period and get separate reports for each.
Can I host without a projector?
Yes. Share the Join Link through Google Classroom or your LMS instead. Students access the game on their devices without needing to see the code displayed anywhere.
